ÿþ<html> <head> <title>Robert Yang: level designer, Unity3D game dev, writer, and academic.</title> <link href='http://fonts.googleapis.com/css?family=Rokkitt' rel='stylesheet' type='text/css'> <style> body { width: 62%; min-width: 700px; max-width: 820px; margin: 0px auto; font-family: 'Rokkitt', serif; font-size: 16px; background-color: #fff;} h1 { font-size: 3em; float: left; padding: 0px; margin: 0px 32px 0px 0px;} #blurb { padding-top: 12px; } #nav { clear: left; font-size: 1.5em; margin: 0px; padding: 0px;} #nav li { display: inline; margin-left: 40px; } #left, #right { font-size: 20px; } #right { width: 45%; margin-left: 50%;} #left {width: 45%; float: left;} a { color: #A86809; } a:hover { color: #C18D3F; } a:visited { color: #903485; } li a:first-child { font-weight: bold; } .small { font-size: smaller; } #footer { clear: both; margin-top: 32px; border-top: 1px solid #999; color: #555; padding: 32px;} </style> </head> <body> <h1>Robert Yang</h1> <p id="blurb">Level designer, Unity3D game dev, writer, and academic.<br /><b>Looking for a job, starting June 2012 or later.</b> (CV by request.)</p> <ul id="nav"> <li><a href="http://www.blog.radiator.debacle.us">design blog</a></li> <li><a href="http://www.twitter.com/radiatoryang">@radiatoryang</a></li> <li><a href="mailto:yang.robert.w@gmail.com">yang.robert.w@gmail.com</a></li> </ul> <div id="left"> <h2>Level design / mods</h2> <ul> <li><a href="http://www.rockpapershotgun.com/tag/level-with-me/">Level with Me</a> (2011), a companion Portal 2 mod for my interview series at Rock Paper Shotgun.</li> <li><a href="#">Radiator</a> (2011), an internationally-exhibited, mostly acclaimed, experimental "alt mod" series for Half-Life 2.</li> <li><a href="#">Anomalous Materials</a> (2009), the iconic chapter from Half-Life, remade for the HL2 mod Black Mesa: Source.</li> <li><a href="#">Second Wind</a> (2008), an epic climb to the end of the world, the last single player level I ever made for Half-Life.</li> <li><a href="#">Firth</a> (2005), an absurdly large outdoor canals arena built for Half-Life 2 Deathmatch.</li> </ul> <h2>Games</h2> <ul> <li><a href="#">Souvenir</a> (2012), my MFA thesis at Parsons, a first person puzzle game about growing up.</li> <li><a href="#">Zobeide</a> (2011), hypertext / first person game hybrid; based on Italo Calvino's "Invisible Cities."</li> <li><a href="#">Apollo 2</a> (2011), a short first person vignette made in "zero hours" for the Zero Hour Game Jam 2011</li> <li><a href="#">Dinner Secrets</a>* (2011), wacky Kinect game; help Fonzie act cool in front of the Cunninghams. Aayyy!</li> <li><a href="#">Super Cult Tycoon 2</a>* (2011), tycoon / tower defense hybrid; evade the FBI, brew Kool-Aid, and sew wallets.</li> </ul> <p class="small">* denotes a <a href="http://itsaltercationtime.com">collaboration</a> with <a href="http://www.grapefruitgames.com">Eddie Cameron</a>.</p> <h2>Press</h2> <ul> <li>Rock Paper Shotgun <a href="http://www.rockpapershotgun.com/2009/06/11/star-trick-radiator-episode-1/">[1]</a> <a href="http://www.rockpapershotgun.com/2009/07/17/shrink-rapt-radiator-2/">[2]</a></li> <li>Wired UK <a href="http://www.wired.co.uk/news/archive/2010-05/17/hacked-off-how-pc-game-modders-are-evolving">[1]</a></li> <li>Eurogamer <a href="http://www.eurogamer.net/articles/alt-mod-scene-article">[1]</a></li> <li>Game Developer Magazine [1] <a href="http://gamedeveloper.texterity.com/gamedeveloper/20100607?pg=55#pg55">[2]</a></li> <li>Die Zeit <a href="http://www.zeit.de/digital/games/2009-12/mods-spiele-kunst">[1]</a></li> <li>Destructoid <a href="http://www.destructoid.com/indie-nation-polaris-135829.phtml">[1]</a> <a href="http://www.destructoid.com/indie-nation-handle-with-care-140298.phtml">[2]</a></li> <li>Podcast 17 <a href="http://www.podcast17.com/transmissions/c14417">[1]</a> <a href="http://www.podcast17.com/transmissions/c15257">[2]</a></li> <li>Gamers with Jobs <a href="http://www.gamerswithjobs.com/node/48757">[1]</a></li> <li>Resolution Magazine <a href="http://resolution-magazine.co.uk/content/pc-freebies-round-up-210709/2/">[1]</a></li> </ul> </div> <div id="right"> <h2>Writing</h2> <ul> <li><a href="http://www.rockpapershotgun.com/tag/level-with-me/">Level with Me</a> (2011), a seven (7) part series of level design interviews at Rock Paper Shotgun.</li> <li><a href="http://kotaku.com/5602427/dragon-age-origins-is-the-first-game-about-gay-marriage--the-power-of-mods">Dragon Age: Origins is the First Game About Gay Marriage</a> (2010), attacking immaturity at Kotaku before it was more fashionable.</li> <li><a href="http://www.escapistmagazine.com/articles/view/issues/issue_222/6614-Not-That-Theres-Anything-Wrong-With-That">Not That There's Anything Wrong with That</a> (2009), on making gay games for straight players, published <a href="http://www.escapistmagazine.com/articles/view/editorials/editors_note/6949-Editors-Note-Best-Of">twice</a> at The Escapist as a "Best Of".</li> </ul> <h2>Academia</h2> <p>B.A. in English (2010) from UC Berkeley.</p> <p>MFA in Design & Technology (2012) from Parsons The New School for Design.</p> <ul> <li>Yang, Robert. (2011) "Handle with Care: a first person game about gay divorce." <i>Critical Information: Mapping the Intersection of Art and Technology</i> at the School of Visual Arts, New York City. 3 December 2011.</li> </ul> <h2>Honors and exhibitions</h2> <p>Radiator has been exhibited at:</p> <ul> <li><a href="http://learn.toplay.us/">"Learn to Play"</a> at the <a href="http://www.deanza.edu/euphrat/">Euphrat Museum of Art</a> in Cupertino, CA.</li> <li><a href="http://www.intermediae.es/project/estacion_futuro/blog/inauguracion_vida_interior">"Vida interior"</a> at <a href="http://intermediae.es/">Intermediae</a> in Madrid, Spain.</li> <li><a href="http://www.amarika.org/play/">"Playful y Playable: Critica y Experimentacion con Videojuegos"</a> in Vitoria, Spain.</li> <li><a href="http://intermediae.es/project/estacion_futuro/blog/inauguracion_espacio_tiempo_y_emocion">"Espacio, tiempo y emocion"</a> at <a href="http://intermediae.es/">Intermediae</a> in Madrid, Spain.</li> </ul> </div> <div id="footer"> Copyright Robert Yang, unless it's not.<br />Contact me: <a href="http://www.twitter.com/radiatoryang">@radiatoryang</a> or <a href="mailto:yang.robert.w@gmail.com">yang.robert.w@gmail.com</a>. CV provided on request. </div> </body>