Half-Life 2
Abandoned Projects
A bunch of my stalled / stagnated / unreleased projects for the Source engine.
Attrition, a would-have-been stealth single player mod that begins in Nova Prospekt and had you sneaking into Combine bases to steal supplies, ala the Thief series.
Babble, a would-have-been cel-shaded / realistic single player hybrid mod. The premise - to escape the Combine, you would have to delve into an escapist fantasy cartoon world, and switch between both dimensions to solve ridiculously contrived puzzles. It follows the Arabic architecture style which I explored in Second Wind and Persian Letters.
Seraph, a would-have-been multiplayer "Assault" map for the post-apocolyptic multiplayer mod Forsaken.
Mostly stock Valve assets, custom cathedral textures by me, second flying buttress prop by someone else.
