Right now: I live in a commune, study English literature, write the occasional article for The Escapist, teach video game design / outdoor game design, tutor inmates at San Quentin State Prison and write short plays. I also make video game mods for Half-Life 2 -- you should play them.
Experimental art mod, FPS without any shooting, the story of Dylan and James in California. In it, you stargaze, repress and rationalize.
Remaking the classic Half-Life 1 chapter in the Source engine.
A large multiplayer arena inspired
by the canals of Half-Life 2.
An epic single player climb to the end of the world. Part of Reissues.
Unreleased / stagnated Source projects, for one reason or another.
Return to Black Mesa - again. Never released, but still dear to my heart.
A large desert palace with several arenas for multiplayer mayhem.
Abandoned / unreleased Half-Life 1 projects, for one reason or another.